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2ndPZE-17.PZS
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Wrap
INI File
|
1999-03-10
|
20KB
|
1,233 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 12
Major = 24
Minor = 18
EndScen01 = 12,REACH -1005,523,-465,1063
EndScen02 = 1,DESTROY AFV
EndScen03 = 1,DESTROY AT_GUN
[ARTILLERY_MISSIONS]
Mission1 = -1475,785,0,1,5,5,0
Aggressor1 = AXIS
Mission2 = -1475,725,0,1,5,5,0
Aggressor2 = AXIS
Mission3 = -1475,845,0,1,5,5,0
Aggressor3 = AXIS
Mission4 = -1535,795,0,1,5,5,0
Aggressor4 = AXIS
Mission5 = -1415,795,0,1,5,5,0
Aggressor5 = AXIS
Mission6 = -1075,1175,1,1,5,5,0
Aggressor6 = AXIS
Mission7 = -1135,1175,1,1,5,5,0
Aggressor7 = AXIS
Mission8 = -1015,1175,1,1,5,5,0
Aggressor8 = AXIS
Mission9 = -1075,1115,1,1,5,5,0
Aggressor9 = AXIS
Mission10 = -1075,1225,1,1,5,5,0
Aggressor10 = AXIS
Mission11 = -1305,1525,2,1,5,5,0
Aggressor11 = AXIS
Mission12 = -1305,1465,2,1,5,5,0
Aggressor12 = AXIS
Mission13 = -1305,1585,2,1,5,5,0
Aggressor13 = AXIS
Mission14 = -1365,1535,2,1,5,5,0
Aggressor14 = AXIS
Mission15 = -1245,1535,3,2,5,5,0
Aggressor15 = AXIS
Mission16 = -1170,940,3,2,5,5,0
Aggressor16 = AXIS
Mission17 = -1100,885,3,2,5,5,0
Aggressor17 = AXIS
Mission18 = -1230,880,3,2,5,5,0
Aggressor18 = AXIS
Mission19 = -1165,880,3,2,5,5,0
Aggressor19 = AXIS
Mission20 = -1165,825,3,2,5,5,0
Aggressor20 = AXIS
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Stormy
[TERRAIN]
Map = 2ndPZE-17-T
Surface = 2ndPZE-17-S
Amplitude = 110
Set = Winter
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -420, 1145, -419, 1146
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -265, 1140, -264, 1141
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -95, 1215, -94, 1216
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -160, 780, -159, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -195, 670, -194, 671
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = -510, 665, -509, 666
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = -510, 620, -509, 621
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = -695, 665, -694, 666
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = -795, 715, -794, 716
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = -1105, 780, -1104, 781
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -1205, 785, -1204, 786
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -1200, 645, -1199, 646
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = -1330, 725, -1329, 726
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = -860, 880, -859, 881
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -600, 975, -599, 976
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -855, 1220, -854, 1221
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = -1205, 1105, -1204, 1106
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = -1305, 1000, -1304, 1001
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Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE32]
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Width = 64
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Count = 1
Distribution = RANDOM
[LANDSCAPE33]
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Height = 128
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Distribution = RANDOM
[LANDSCAPE34]
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[LANDSCAPE35]
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Distribution = RANDOM
[LANDSCAPE36]
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[LANDSCAPE37]
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[LANDSCAPE38]
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Width = 64
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[LANDSCAPE40]
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[LANDSCAPE41]
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[LANDSCAPE45]
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Distribution = RANDOM
[LANDSCAPE46]
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[LANDSCAPE47]
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Count = 1
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[LANDSCAPE48]
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[LANDSCAPE49]
Image = Tree2
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[LANDSCAPE50]
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Count = 1
Distribution = RANDOM
[LANDSCAPE51]
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Count = 1
Distribution = RANDOM
[LANDSCAPE52]
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Width = 64
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Count = 1
Distribution = RANDOM
[LANDSCAPE53]
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Width = 64
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Count = 1
Distribution = RANDOM
[LANDSCAPE54]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE55]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE56]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE57]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE58]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE59]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE60]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE61]
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Distribution = RANDOM
[LANDSCAPE62]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE63]
Image = Tree2
Width = 64
Height = 128
Area = 60, 790, 61, 791
Count = 1
Distribution = RANDOM
[FOREST1]
Location = 555, 2125
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = -1745, 430
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = -1235, 1715
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = 505, 1225
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = -2460, 500
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = -545, 320
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = 455, 455
Radius = 100
Plant1 = Tree1,64,128
[FOREST10]
Location = 255, 405
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = 1055, 375
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = 1455, 365
Radius = 100
Plant1 = Tree1,64,128
[FOREST13]
Location = 1655, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST14]
Location = 1855, 275
Radius = 100
Plant1 = Tree1,64,128
[FOREST15]
Location = 655, 380
Radius = 100
Plant1 = Tree1,64,128
[FOREST16]
Location = -1945, 440
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = -2005, 1665
Radius = 100
Plant1 = Tree1,64,128
[FOREST18]
Location = -435, 2195
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = 2455, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
Location = -895, 1995
Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
Location = 2275, 1345
Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
Location = 1305, 2285
Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
Location = 2055, 235
Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
Location = -255, 1765
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = -1490, 1290
Radius = 100
Plant1 = Tree1,64,128
[FOREST26]
Location = 2255, 245
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = -1375, 2205
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = -2345, 470
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = 55, 445
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = 1255, 335
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = 855, 345
Radius = 100
Plant1 = Tree1,64,128
[FOREST32]
Location = -345, 270
Radius = 100
Plant1 = Tree1,64,128
[FOREST33]
Location = -745, 275
Radius = 100
Plant1 = Tree1,64,128
[FOREST34]
Location = 1895, 635
Radius = 100
Plant1 = Tree1,64,128
[FOREST35]
Location = 255, 1655
Radius = 100
Plant1 = Tree1,64,128
[FOREST36]
Location = -2145, 495
Radius = 100
Plant1 = Tree1,64,128
[FOREST37]
Location = -1545, 345
Radius = 100
Plant1 = Tree1,64,128
[FOREST38]
Location = -705, 1615
Radius = 100
Plant1 = Tree1,64,128
[FOREST39]
Location = -1045, 655
Radius = 75
Plant1 = Tree1,64,128
[FOREST40]
Location = -1145, 325
Radius = 100
Plant1 = Tree1,64,128
[FOREST41]
Location = -1815, 2055
Radius = 100
Plant1 = Tree1,64,128
[FOREST42]
Location = 875, 1725
Radius = 100
Plant1 = Tree1,64,128
[FOREST43]
Location = 1085, 675
Radius = 80
Plant1 = Tree1,64,128
[FOREST44]
Location = 1715, 1955
Radius = 100
Plant1 = Tree1,64,128
[FOREST45]
Location = 2265, 645
Radius = 100
Plant1 = Tree1,64,128
[FOREST46]
Location = 1385, 1325
Radius = 100
Plant1 = Tree1,64,128
[FOREST47]
Location = -2245, 2305
Radius = 100
Plant1 = Tree1,64,128
[FOREST48]
Location = -2125, 1225
Radius = 100
Plant1 = Tree1,64,128
[FOREST49]
Location = -945, 315
Radius = 100
Plant1 = Tree1,64,128
[FOREST50]
Location = -1345, 255
Radius = 100
Plant1 = Tree1,64,128
[FOREST51]
Location = -325, 635
Radius = 70
Plant1 = Tree1,64,128
[FOREST52]
Location = 255, 735
Radius = 40
Plant1 = Tree1,64,128
[TANK_PLATOON1]
Commander = AI
Name = PzVG 15
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-2017,965
Order3 = WayPt,-1785,965
Order4 = WayPt,-1535,965
Order5 = Attack,ALL
[TANK11]
Type = PantherG
Location = -2360, 965
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK12]
Type = PantherG
Location = -2417, 965
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK13]
Type = PantherD
Location = -2475, 965
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON2]
Commander = HUMAN
Name = PzVG 17
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-2117,1855
Order3 = WayPt,-1897,1855
Order4 = WayPt,-1745,1645
Order5 = WayPt,-1520,1525
Order6 = WayPt,-1275,1525
Order7 = WayPt,-1140,1375
Order8 = WayPt,-1140,1170
Order9 = WayPt,-955,1015
[TANK21]
Type = PantherG
Location = -2315, 1855
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK22]
Type = PantherG
Location = -2370, 1855
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK23]
Type = PantherA
Location = -2425, 1855
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON3]
Commander = AI
Name = PzIVJ 16
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,-2142,1435
Order3 = WayPt,-1965,1435
Order4 = WayPt,-1850,1325
Order5 = WayPt,-1705,1180
Order6 = WayPt,-1575,1050
Order7 = WayPt,-1345,1050
Order8 = WayPt,-1140,1050
Order9 = WayPt,-980,890
Order10 = Attack,ALL
[TANK31]
Type = PanzerIVJ
Location = -2337, 1435
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK32]
Type = PanzerIVG
Location = -2392, 1435
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK33]
Type = PanzerIVJ
Location = -2445, 1435
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON4]
Commander = AI
Name = Pz IV H 18
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,-1605,2160
Order2 = WayPt,-1605,2005
Order3 = WayPt,-1465,1925
Order4 = WayPt,-1305,1925
Order5 = WayPt,-1125,1925
Order6 = WayPt,-995,1810
Order7 = WayPt,-995,1645
Order8 = WayPt,-995,1460
Order9 = Withdraw,-2500,2490
[TANK41]
Type = PanzerIVH
Location = -1750, 2305
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK42]
Type = PanzerIVH
Location = -1755, 2325
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK43]
Type = PanzerIVJ
Location = -1760, 2345
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON1]
Name = M10 1
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Order1 = Attack,ALL
Order2 = Withdraw,585,905
[AFV11]
Type = M10
Location = -885, 805
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = M10
Location = -896, 827
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV13]
Type = M10
Location = -892, 782
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV14]
Type = M10
Location = -910, 847
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = AC-234 19
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:0
Order2 = Withdraw,-2515,1210
[AFV21]
Type = sdkfz234
Location = -1795, 1455
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[AFV22]
Type = sdkfz234
Location = -1855, 1145
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON3]
Name = M36 20
Class = REGULAR
Alignment = ALLIED
Nationality = AMERICAN
Order1 = Attack,ALL
Order2 = Withdraw,725,915
[AFV31]
Type = M36
Location = -705, 1240
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Winter
[AFV32]
Type = M36
Location = -725, 1260
Orientation = EAST
Name = Unit 1
Crew = 75,75,75,75
Texture = Winter
[AFV33]
Type = M36
Location = -722, 1222
Orientation = EAST
Name = Unit 2
Crew = 75,75,75,75
Texture = Winter
[AFV34]
Type = M36
Location = -745, 1277
Orientation = EAST
Name = Unit 3
Crew = 75,75,75,75
Texture = Winter
[AT_GUN1]
Type = Amer57ATBunker
Location = -1105, 745
Orientation = EAST
Name = 57-AT 9
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = AT76Bunker
Location = -1485, 1020
Orientation = EAST
Name = 3"-AT 10
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN3]
Type = Amer57ATBunker
Location = -845, 1860
Orientation = EAST
Name = 57 mm 13
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN4]
Type = AT76Bunker
Location = -1145, 1600
Orientation = EAST
Name = 3"-AT 12
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN5]
Type = Amer57ATBunker
Location = -1480, 1160
Orientation = EAST
Name = 57-AT 11
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = AmBunkerRocket2
Location = -950, 600
Orientation = NORTH
Name = BA 1
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = AmBunkerRocket2
Location = -1370, 1205
Orientation = NORTH
Name = BA 3
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = AmBunkerRocket2
Location = -775, 1915
Orientation = NORTH
Name = BA 7
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = AmBunkerRocket2
Location = -1115, 1800
Orientation = SOUTH
Name = BA 6
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = AmBunkerRocket2
Location = -1370, 1380
Orientation = SOUTH
Name = BA 4
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = AmBunkerRocket2
Location = -950, 705
Orientation = SOUTH
Name = BA 2
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG7]
Type = AmBunkerRocket2
Location = -1105, 1645
Orientation = NORTH
Name = BA 5
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG8]
Type = AmBunkerRocket2
Location = -775, 2075
Orientation = SOUTH
Name = BA 8
Class = VETERAN
Alignment = ALLIED
Nationality = AMERICAN
Crew = 80,80,80,80
Order1 = Attack,ALL